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Grim fandango ost
Grim fandango ost









grim fandango ost grim fandango ost grim fandango ost

Michael Land, who is from my generation of video game composers and who first hired me at LucasArts, also studied with Ivan. He had a very singular approach toward electronic music that has influenced me a lot. I had a great experience at Harvard and studied with a guy named Ivan Tcherepnin. There are a lot of guys with master’s degrees and even a few with doctorates out there doing this. Peter McConnell: First of all, I don’t think I’m one of the most educated composers in the industry. Do you think these experiences influenced both your music and your circumstances today? In what respects were these experiences either useful or detrimental for you? Matt: You have been described as one of the most extensively trained composers in the games industry, with your education at Harvard University. Interview CreditsĬoordination: Matt Diener, Pierre Langer Interview Content With a laugh and a genuine air of refreshing humility, Peter Mc reveals how he went from performing in subway stations to working for LucasArts and how there’s no substitute for doing what you love for a living. Matt Diener had the opportunity to interview Peter McConnell to discuss his career to date, musical influences, and work on iMUSE. With Sly 2, Sly 3, Grim Fandango, and Psychonauts loved by many fans across the world, his recent work scoring (and performing on!) the rock soundtrack for Brütal Legend and creating the warm orchestrations for Kinectemals has shown a musical range that few other composers possess. Having studied at Harvard and scored various popular adventures and Star Wars titles at LucasArts, he is now a successful freelancer. Industry veteran Peter McConnell has shown himself to be one of the most creative and versatile musicians scoring video games. Peter McConnell Interview: Eclectic Industry Favourite











Grim fandango ost